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Skweek TurboGrafx-16/PC Puzzle Game (1990)

Skweek is a puzzle game released in 1990 for the TurboGrafx-16 and PC platforms. Players control a small furry creature named Skweek, navigating through grid-like levels filled with tiles that need to be painted. The main objective is to paint every tile on the board while avoiding enemies and obstacles. Completing all levels involves strategic movement and timing to cover the entire surface.

The pace of Skweek is moderately fast, requiring quick thinking and reflexes as enemies actively pursue the character. A unique mechanic in this game is the tile-coloring system, where the player's path leaves a trail of painted tiles, changing the environment dynamically as progress is made. This mechanic encourages careful route planning and adds an engaging layer to the puzzle-solving process.

Distinctive features of Skweek include its vibrant, colorful graphics and catchy soundtrack, which enhance the gameplay experience. The unusual idea of combining painting tiles with maze navigation and enemy avoidance sets this game apart within the puzzle genre. As a TurboGrafx-16 puzzle game, it remains a notable example of early 90s design focused on innovative mechanics.