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Sweet Home is a 1989 RPG developed for the Nintendo NES platform. The game centers around exploring a haunted mansion to uncover the mystery behind a famous artist's disappearance. Players control a team of five characters, each with distinct abilities, as they navigate through various rooms filled with puzzles, traps, and enemies.
The main objective is to collect pieces of a diary that reveal the story's background while surviving the mansion's supernatural dangers. Gameplay progresses with a deliberate pace, combining exploration with turn-based combat. A unique mechanic is the permanent death of characters, which impacts the narrative and available abilities, adding a layer of strategy and consequence.
Sweet Home's unusual idea lies in its blend of survival horror elements with RPG mechanics, a rare combination for its time. Its distinctive atmosphere and storytelling through item discovery set it apart from other role-playing games of the era, influencing later titles in both genres.