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Theme Park is a simulation game released in 1995 for the Sega Mega Drive. The main objective revolves around designing, building, and managing a successful amusement park. Players must balance finances, construct attractions, and maintain park cleanliness to attract visitors and maximize profits.

The game's pace is steady, allowing players to carefully plan and expand their park over time. A distinctive feature is the ability to directly influence guest satisfaction by hiring staff for maintenance, security, and entertainment purposes. This management aspect requires strategic allocation of resources to keep the park running smoothly.

Theme Park introduces a unique mechanic where players can customize rides and set prices, affecting visitor turnout and revenue. An unusual idea within the game is the inclusion of ride breakdowns and guest complaints, adding layers of challenge and realism. Overall, Theme Park offers an engaging simulation experience focused on creativity and operational strategy.