No comments yet. Be the first!
Trap & Turn is a puzzle game released in 1991 for the Game Boy. Players navigate through a series of grid-based levels where the main objective is to trap enemies by strategically turning tiles to block their paths. The gameplay challenges the player to think ahead and manipulate the environment to confine foes without getting caught.
The pace of Trap & Turn is methodical, requiring careful planning rather than quick reflexes. Each level introduces new layouts and increasingly complex enemy movement patterns, encouraging a thoughtful approach to solving puzzles. The game’s unique mechanic revolves around rotating tiles, which alters the pathways available to both the player and enemies, adding a strategic layer rarely seen in handheld puzzle titles of the era.
What sets Trap & Turn apart is its blend of tile rotation with enemy trapping, creating a distinctive puzzle experience. The challenge lies in anticipating enemy behavior while dynamically altering the environment, making each level a tactical exercise in foresight and spatial reasoning. This unusual idea results in gameplay that emphasizes planning and adaptation over speed.