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Ultima: Exodus is a role-playing game released in 1989 for the Nintendo NES. The game places players in a fantasy world where the main objective is to explore vast lands, complete quests, and ultimately battle against a looming evil threatening the realm. Players navigate through towns, dungeons, and wilderness, interacting with various characters to gather information and items vital to their journey.
The pace of Ultima: Exodus is methodical, emphasizing exploration and strategic combat. A distinctive feature of the game is its open-world design, allowing players to travel freely across the map rather than following a strictly linear path. This freedom encourages players to uncover secrets and side quests at their own pace.
A unique mechanic in Ultima: Exodus involves the use of a party system, where players manage multiple characters with different abilities, enhancing tactical depth during battles. The game’s unusual idea lies in its blend of storytelling and non-linear gameplay within the constraints of the NES platform, making it a notable example of early console RPGs.