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Vulgus is a 1984 shooter game developed for the Arcade Machine. Players control a small spacecraft, navigating through waves of enemy forces while avoiding obstacles. The main objective is to survive as long as possible by shooting down enemy ships and collecting power-ups to enhance firepower.
The game's pace is fast and relentless, requiring quick reflexes and precise movement. Unlike many shooters of its time, Vulgus features a continuous scrolling background without distinct levels, creating a seamless combat experience. This mechanic keeps the player engaged in constant action without breaks, emphasizing endurance over level progression.
A distinctive aspect of the Vulgus arcade game is its minimalist design combined with challenging enemy patterns. The absence of distinct stages and bosses makes the gameplay feel like an endless battle, which was an unusual idea in 1984. This design choice contributes to the game's focus on skillful shooting and dodging in a classic arcade setting.