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Zoop is a puzzle game released in 1995 for the Super Nintendo platform. The main objective is to clear the screen of colored shapes by shooting matching pieces at them before they reach the center of the board. Players must act quickly to prevent the advancing shapes from overwhelming the play area.
The game features a fast-paced rhythm, requiring sharp reflexes and strategic targeting. A unique mechanic in Zoop is the use of chain reactions, where removing one shape can trigger the elimination of adjacent pieces of the same color, increasing the player’s score and clearing more space efficiently.
One distinctive aspect of Zoop is its blend of action and puzzle elements, combining quick thinking with rapid button presses. The circular board layout also adds an unusual twist compared to traditional grid-based puzzle games, offering a fresh challenge in spatial awareness and timing.