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Snake - MS-DOS



Snake2.txt Snake Video game genre in which the player maneuvers the rising line, which becomes the main obstacle for him. The concept was created in 1976 in the two-player Blockade arcade game by Gremlin Industries, and the ease of implementation has led to the creation of hundreds of versions (some of them have the word snake or worm in the title) for many platforms. The 1982 arcade game Tron, based on the movie, features snake gameplay for the Single-player Light Cycles segment. After a certain variant was preloaded on Nokia mobile phones in 1998, interest in snake games revived as they found a larger audience. The player controls a dot, square or object on a bordering plane. As it moves forward, it leaves behind a trail resembling a moving snake. In some games, the end of the trail is in a fixed position, so the snake keeps getting longer as it moves. In another common scheme, the snake has a certain length, so there is a movable tail at some distance from the head. The player loses when the snake runs into the screen boundary, another obstacle, or himself.