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Atlantis is a classic shooter game released for the Atari 2600 in 1981. The main objective involves defending the underwater city of Atlantis from waves of attacking enemy ships and submarines. Players must strategically target and destroy the incoming threats before they bombard the city’s defensive structures.
The gameplay is fast-paced, with increasing intensity as enemy forces approach in larger numbers and at greater speed. The unique mechanic in Atlantis lies in the player controlling multiple turrets simultaneously, requiring prioritization of targets and quick reflexes. This multi-defense system adds an extra layer of strategy compared to typical single-gun shooters of the era.
An unusual idea in Atlantis is its setting beneath the ocean, creating a distinct atmosphere with pixel art representing sunken towers and ships. The game’s distinctive combination of rapid action and strategic turret management makes Atlantis a notable title among early GBC fighting game and karate fighting game collections on the Atari 2600.