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Katou Hifumi: Kudan Shougi Kyoushitsu is a board game released in 1999 for the Game Boy Color. It focuses on the traditional Japanese game of shogi, often referred to as Japanese chess. The main objective is to outmaneuver the opponent’s pieces and achieve checkmate, following the complex strategic rules of shogi.
The gameplay maintains a deliberate and thoughtful pace, encouraging players to plan several moves ahead. A unique mechanic in this game involves the promotion of pieces when they enter the opponent’s territory, which adds depth and strategic variety. This feature is crucial for turning the tides during a match and emphasizes tactical positioning.
What sets Katou Hifumi: Kudan Shougi Kyoushitsu apart is its educational approach, designed to help players learn shogi through guided lessons and matches against AI opponents. This instructional aspect offers a distinctive experience compared to other board games on the Game Boy Color platform.