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Keep The Balance (Game Boy Color, 2000) - Puzzle Genre

Keep The Balance is a puzzle game released for the Game Boy Color in 2000. The main objective is to carefully balance various objects on a scale without tipping it over. Players must strategically place items of different shapes and weights to maintain equilibrium as the scale gradually becomes more unstable.

The game features a measured pace, requiring thoughtful placement rather than quick reflexes. Its unique mechanic centers around physics-based balancing, where each object’s weight and position influence the scale’s tilt. This mechanic demands precision and planning to keep the scale balanced through successive rounds.

One unusual idea in Keep The Balance is the emphasis on balance as the core gameplay loop, rather than traditional match or move-based puzzle elements. The distinctive use of a visible scale and real-time weight distribution offers a clear visual representation of progress and challenge, setting it apart within the puzzle genre on handheld platforms.