'Millipede/Centipede' � Play Online on 'game boy'

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Millipede/Centipede for the Game Boy (1997) is an action game that challenges players to defend against waves of creeping insects. The main objective is to eliminate all millipedes, centipedes, and other hostile bugs before they reach the bottom of the screen. Players control a small shooter that moves horizontally along the screen’s base, firing upward to clear targets.

The pace of the gameplay is fast and increasingly intense, with enemies accelerating and new types appearing as levels progress. A unique mechanic in Millipede/Centipede involves the segmented nature of the millipedes: shooting a segment causes the creature to split into smaller parts, increasing the number of targets but also creating more strategic opportunities. This adds a layer of tactical decision-making beyond simply shooting everything on sight.

Distinct from many shooters of its time, the game's unusual idea lies in its insect-themed enemy design and the way these creatures navigate the playfield in zigzag patterns. The combination of quick reflexes, careful positioning, and managing multiple threats simultaneously defines the gameplay experience.