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Palamedes is a puzzle game released in 1990 for the Game Boy. The gameplay centers around matching dice numbers to clear them from the screen. Players must quickly select dice showing the same number as a target die to prevent the stack from reaching the top of the play area.
The main objective is to clear dice by matching their numbers before time runs out or the screen fills up. The pace gradually increases, requiring faster reactions and more strategic choices. Unlike traditional matching games, Palamedes introduces a mechanic where players can rotate dice to find matching faces, adding a spatial reasoning element.
One distinctive feature of Palamedes is its use of dice as puzzle elements, combining numerical matching with visual rotation. This unusual idea enhances the challenge and engages players in a unique way compared to standard tile-matching games. The game's simple yet strategic format offers a focused puzzle experience on the handheld platform.