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Palamedes is a puzzle game released for the Nintendo NES in 1990. The primary objective revolves around matching dice faces by rotating and aligning numbers to clear them from the screen. Players must quickly pair dice showing the same number before the stack reaches the top of the play area.
The gameplay maintains a steady pace that gradually increases in difficulty, requiring both quick thinking and strategic planning. A distinctive mechanic in Palamedes is the rotation of dice to change their face value, which adds a layer of depth uncommon in matching games. This mechanic encourages players to consider not just matching but also transforming pieces to create matches.
Unlike typical puzzle games that rely solely on swapping or dropping pieces, Palamedes introduces the unusual idea of manipulating dice faces, blending numerical matching with spatial reasoning. This unique approach, combined with its straightforward goal, makes Palamedes a clear example of early puzzle innovation on the NES platform.