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Riviera: Yakusoku no Chi Riviera is a 2002 role-playing game (RPG) developed for the Wonderswan Color platform. This RPG immerses players in a fantasy world where the main objective is to guide the protagonist through a series of battles and story-driven quests to prevent a looming catastrophe. Players engage in turn-based combat while exploring various locations, interacting with characters, and uncovering the plot.
The game's pace balances exploration and strategic battles, maintaining steady progress through a mix of story segments and combat encounters. A unique mechanic in Riviera involves a card-based skill system that allows players to customize attacks and abilities, adding depth to traditional RPG combat. This mechanic requires thoughtful planning and resource management to optimize performance in battles.
One distinctive aspect of Riviera: Yakusoku no Chi Riviera is its blend of visual novel storytelling with RPG gameplay, creating an unusual fusion that emphasizes character development and narrative choices alongside combat. This 2002 Wonderswan Color RPG stands out for its integration of story and mechanics within a handheld format.