Play 'Serpent' on 'game boy'

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Serpent is a puzzle game released for the Game Boy in 1991. The main objective centers around guiding a continuously moving snake through a series of maze-like levels. Players must carefully navigate to avoid collisions with walls or the snake’s own body, requiring strategic planning and quick reflexes.

The pace of the game is steady, with the snake moving forward automatically, increasing the tension as players work to clear each stage. A unique mechanic in Serpent is the growth of the snake’s length as it consumes items, which progressively limits available space and amplifies the challenge.

Distinctive for its minimalist design and reliance on spatial reasoning, Serpent offers an unusual twist on traditional puzzle gameplay by combining elements of movement and planning. The game emphasizes careful maneuvering and foresight, making each level a test of both patience and precision.