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Shikakui Atama o Maruku Suru: Sansu Battle is a puzzle game released in 1992 for the Game Boy platform. The game centers around solving mathematical and logical challenges, requiring players to manipulate numbers and shapes to progress through increasingly difficult levels.
The main objective is to clear puzzles by arranging or combining numerical elements according to specific rules. The game's pace is methodical, encouraging thoughtful planning over quick reflexes, which suits players who enjoy strategic problem-solving. A unique mechanic involves transforming geometric shapes or numbers to meet puzzle goals, blending spatial reasoning with arithmetic.
An unusual idea in the game is its integration of math-based challenges with a visual puzzle format, creating a distinctive experience on the handheld device. The graphical presentation is simple yet functional, emphasizing clarity to help players focus on solving the puzzles without distraction. This combination of numerical and puzzle elements defines the gameplay and sets it apart within the puzzle genre on the Game Boy.