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Shin Megami Tensei: Devil Children - Aka no Sho is a 2002 RPG for the Game Boy Color, part of the broader Shin Megami Tensei series. The main objective of this game is to collect and summon various demons to battle enemies and progress through a story-driven adventure. Players explore different locations, recruit demons, and engage in turn-based combat to defeat opponents.
The pace of the game is steady, blending exploration with strategic battles that require careful planning of demon abilities and team composition. A unique mechanic in this GBC RPG is the demon negotiation and fusion system, allowing players to combine demons to create stronger allies, which adds a layer of depth uncommon in many handheld RPGs of the time.
What sets this karate fighting game apart is its unusual idea of integrating demon collection and fusion within a traditional RPG framework on the Game Boy Color platform. This blend of monster management and classic role-playing elements provides a distinctive gameplay experience for fans of the genre.