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SimCity 2000: The Ultimate City Simulator on the Super Nintendo, released in 1995, is a simulation game focused on urban planning and management. Players take on the role of a city mayor tasked with designing and expanding a thriving metropolis by managing resources, infrastructure, and the needs of citizens.
The main objective is to build a balanced, sustainable city by zoning residential, commercial, and industrial areas, while overseeing utilities such as water, power, and transportation. The gameplay pace is strategic and methodical, requiring careful planning and ongoing adjustments based on population growth and disasters.
A unique mechanic is the underground infrastructure layer, allowing players to build subways and pipes beneath the city surface. An unusual idea is the inclusion of multiple city maps and scenarios that challenge the player with different starting conditions. Distinctive features include detailed city statistics and the ability to adjust tax rates, making the game a comprehensive city simulation experience for its time.