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Zoop on the Sega Game Gear is a 1995 puzzle game that challenges players to clear colored shapes approaching the center of the screen. The main objective is to eliminate these shapes by shooting matching colors, preventing them from reaching the core. As the pace gradually accelerates, players must react quickly to avoid losing.
The game’s unique mechanic involves firing shapes only when the color matches the target, adding a strategic layer to the classic matching puzzle formula. Unlike typical puzzle games of its era, Zoop features continuous action with shapes advancing towards the center, rather than static columns or grids.
This dynamic creates a distinctive tension and requires both speed and accuracy. The unusual idea of defending a central point from incoming shapes gives Zoop a fast-paced, arcade-style feel within the puzzle genre. As a 1995 Sega Game Gear puzzle game, it stands out for its combination of reflex-based gameplay and color-matching strategy.